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Releases: Maetrim/DDOBuilder

Build 1.0.0.203

13 Mar 18:32
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Fix: Dragon Lord cores 2..6 now reference the correct previous core enhancement to allow selection (Reported by krizinja and Larendell)
Fix: Dragon Lord imbue now has the correct icon
Fix: "Ravager: Draconic Power Attack" (Dragon Lord version) now correctly costs 1ap/rank (Reported by Larendell)
Fix: "Shiradi Champion: Fey Countenance"" now correctly requires a min spent of 20DPs to train (Reported by SpartanKiller13)

Build 1.0.0.202

12 Mar 18:45
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Fix: Machrotechnic core 3 will now draw correctly. Method for determining a core enhancement fixed. (Reported by Oliphant)
Fix: Erroneous enhancement requirement in "Shiradi Champion: Beguile or Hunt's End" removed (Reported by Oliphant and SpartanKiller13)
Fix: Fixed enhancement equirement in "Magus of the Eclipse: Frostlight Improvement II" (Also reported by SpartanKiller13)
Fix: Enhancement "Primal Avatar: Primal Spell" no longer erroneously requires "Primal Avatar: Primal Spell Selection I"
Fix: Enhancement "Shadowdancer: Unholy Feeding" no longer erroneously requires "Shadowform"
Fix: All Epic Destiny core items that granted 4 Ranged Power, now correctly grant 5 ranged power (Reported by SpartanKiller13)
Fix: Enhancement "Shiradi Champion: Countenance of Queens" now has the correct name and threat reduction (Reported by SpartanKiller13)
Fix: Dragon Lord enhancement Trances should now correctly add to bonuses and are not compatible with Rage (Reported by SpartanKiller13)

Build 1.0.0.201

11 Mar 18:32
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Fix: Item "Legendary Wildwood Outfit" now has the correct PRR value (Reported by Daawsomeone)
Fix: Shurikens are now correctly classed as a Slashing weapon (Reported by SpartanKiller13)
Fix: Effects for "Greater Markmanship" should now correctly stack with Competence Attack/Damage (Reported by SpartanKiller13)
New: New bonus type "Competence " added
Fix: Feat "Tactical Master" now has the correct name, old files will rename feat "Tactical Mastery" on load (Reported by orelgs)
Fix: Missing augment "Legendary Brightbane Emerald" added (Reported by Huntxrd)
Fix: Spell "Epic Mage Armor" and Machrotechnic "Armor of Legends" should now work together correctly (Reported by Nectmar)
New: New bonus type"Untyped" added and all sources stack
Fix: "Deft Strikes" from Dragon Lord, Shintao and Sacred Fist are now mutually exclusive (Reported by SpartanKiller13)
Fix: Paladin "Ascendancy" bonuses in Knight of the Chalice is now correctly typed as Sacred (Reported by Huntxrd)
Fix: Feat "Improved Damage Reduction" can now correctly be taken multiple times (Reported by Nectmar)
Fix: Filigrees "The Long Shadow", "The Beasts Mantle", "The Wreath of Flame", "Electrocution", "Frozen Warrior", "Reverberation" all now correctly list Imbue Dice, not Sentient Weapon procs (Reported by chaos_magus)

U65 Changes

New: Enhancement items can now have a varying number of ranks depending on selected item (See Magus of the Eclipse)
---Dragon Lord enhancement tree updated to match live
---Dragon Lord Ravager enhancement tree update to match live

---Divine Crusader tree updated to match live
---Draconic Incarnation tree updated to match live
---Exalted Angel tree updated to match live
---Fatesinger tree updated to match live
---Fury of the Wild tree updated to match live
---Grandmaster of Flowers tree updated to match live
---Legendary Dreadnought tree updated to match live
---Machrotechnic tree updated to match live
---Magus of the Eclipse tree updated to match live
---Primal Avatar tree updated to match live
---Shadowdancer tree updated to match live
---Shiradi Champion tree updated to match live
---Unyielding Sentinel tree updated to match live

Build 1.0.0.200

19 Feb 19:18
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Fix: All Fighter specific feats are now also Dragon Lord specific feats (Reported by QuantumFX and pevergreen)
New: Arch-Mage: Arcane Supremacy now has a toggle stance and effects (Reported by Lopnel)
Fix: "Curse of Major Perception" no longer has a typo in its name (Reported by Amateretsu)
Fix: The automatic stance "Favored Weapon" will now show and toggle its state correctly and affect relevant effects (Reported by YoureNotDead)
Fix: The Item Select dialog and the Find Gear dialog will now show selecions for a max of 13 augments, not 10 (Dino ring has 11) (Reported by DiQuintino)
Fix: All Dragon Lord Aura feats now hae their icons
Fix; The Dragon Lord Ravager tree is now populated

Build 1.0.0.199

10 Feb 16:27
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Fix: Druid/Ranger/Warlock Archetypes should now be correctly class restricted when the other class is trained
Fix: Feats "Improved Martial Arts" and "Vorpal Strikes" can now be selected by level 12+ Sacred Fists
Fix: "Morgrave University Favor Rewards" rank 3 save bonus will now appear in the saves breakdowns
Fix: Dethek Runestone "Stone Paws" ffect should now apply in any animal form (Reported by Huntxrd)
Fix: Feat "Soothing Song" is no longer erroneosuly given to Stormsingers at level 8 (Reported by Daawsomeone)
Fix: Enhancement "Spellsinger: Advanced Musical Studies" will now grant the spell to a Spellsinger at spell level 5 (Reported by Daawsomeone)
Fix: Enhancement "Spellsinger: Maestro of Life and Death" will now grant the spells Heal and Wail of the Banshee to a Spellsinger at spell level 6 (Reported by Daawsomeone)
Fix: Feat "Ballad Melody: Greatness" is no longer erroneosuly given to Stormsingers at level 9 (Reported by Daawsomeone)
Fix: Feat "Improved Inspire Courage" is no longer erroneosuly given to Stormsingers at level 14 (Reported by Daawsomeone)
New: Holy Sword is now a selectable optional buff (Code changes supplied by YoureNotDead)
Fix: "Divine crusader: Blessed Blades" effects should now apply more reliably (Code changes supplied by YoureNotDead)
Fix: "Exalted Angel: Metamagic Attunement II" option "Epic Empower Healing" now correctly costs 2dp (Reported by imyopop)

New: Dragon Lord archetype class added
------"Tower Shield Proficiency" is now a fighter bonus feat (only affects Dragon Lords)
------New feat groupings IsMinorDragonLordAura, IsMajorDragonLordAura and IsSuperiorDragonLordAura added
---Dragon Lord Class skills set
------Concentration
------Diplomacy
------Heal
------Intimidate
---Dragon Lord feat Types added
------MinorDragonLordAura
------MajorDragonLordAura
------SuperiorDragonLordAura
---Dragon Lord feats added:
------Past Life: Fighter (Dragon Lord)
------Aussircaex's Defiance (Minor)
------Nevalarich's Hunger (Minor)
------Thraxata's Instinct (Minor)
------Velah's Fury (Major)
------Sinvala's Toughness (Major)
------Eternity's Ward (Major)
------The Truthful One's Might (Superior)
------Aurgloroasa's Ascendend Wrath (Superior)
------Kor Kaza's Forbidden Power (Superior)
---Dragon Lord automatic feats
------Martial Weapon Proficiency: Battle Axe
------Martial Weapon Proficiency: Falchion
------Martial Weapon Proficiency: Great Axe
------Martial Weapon Proficiency: Great Club
------Martial Weapon Proficiency: Great Sword
------Martial Weapon Proficiency: Hand Axe
------Martial Weapon Proficiency: Heavy Pick
------Martial Weapon Proficiency: Kukri
------Martial Weapon Proficiency: Light Hammer
------Martial Weapon Proficiency: Light Pick
------Martial Weapon Proficiency: Longbow
------Martial Weapon Proficiency: Longsword
------Martial Weapon Proficiency: Maul
------Martial Weapon Proficiency: Rapier
------Martial Weapon Proficiency: Scimitar
------Martial Weapon Proficiency: Shortsword
------Martial Weapon Proficiency: Shortbow
------Martial Weapon Proficiency: Throwing Axe
------Martial Weapon Proficiency: Throwing Hammer
------Martial Weapon Proficiency: Warhammer
------Simple Weapon Proficiency: Club
------Simple Weapon Proficiency: Dagger
------Simple Weapon Proficiency: Dart
------Simple Weapon Proficiency: Heavy Crossbow
------Simple Weapon Proficiency: Heavy Mace
------Simple Weapon Proficiency: Light Crossbow
------Simple Weapon Proficiency: Light Mace
------Simple Weapon Proficiency: Morningstar
------Simple Weapon Proficiency: Quarterstaff
------Simple Weapon Proficiency: Sickle
------Simple Weapon Proficiency: Throwing Dagger
------Simple Weapon Proficiency: Unarmed
------Heavy Armor Proficiency
------Medium Armor Proficiency
------Light Armor Proficiency
------Second Wind
---Enhancement trees added:
------Dragon Lord
------Ravager (Fighter)
---Enhancement trees updated
------Stalwart Defender now compatible with Dragon Lord class
------Barbarian Ravager is now mutually exclusive with Dragon Lord: Ravager

Build 1.0.0.198

20 Jan 02:13
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Fix: Fate Point feats at levels 28,29 and 30 now grant the correct type of fate point
Fix: "Grandmaster of Flowers: Disciple of Philosophy" now correctly awards 1 Spell Resistance and 15 Hitpoints
Fix: Tabaxi: Nimble Cat I and Tabaxi: Improved Nimble Cat now correctly apply to Kukri's (Reported by Ntoukis)
Fix: Tabaxi Trailblazer: Instinct I and Tabaxi Trailblazer: Improved Instincts now correctly apply to Kukri's (Reported by Ntoukis)
Fix: Item "Page Regalia: Divinity's Hand" now has the correct Fire/Light spell power not 215819 (Reported by Huntxrd)
Fix: Deepwood Stalker: Heavy Draw is now affected by bonuses to PA from enhancements in Ravager, Bladeforged, Half-Orc, Warforged and Legendary Dreadnought trees (Reported by SpartanKiller13)
New: Shadowblade self buff added (Requested by Edrein)
New: Mage Armor self buff added (Requested by Edrein)
Fix: Legendary Dreadnought: Epic Tactics no longer erroneously affects Assassinate (Reported by SpartanKiller13)
Fix: Sacred Defender: Redemption will now also add the spells to the Sacred Fist spell book (Reported by Daawsomeone)
Fix: Fury of the Wild: Primal Scream bonuses are now correctly typed Morale, not Destiny (Reported by SpartanKiller13)
Fix: Cannith crafted items can now have a Deck Curse augment (Reported by rosstracy)
Fix: Item "Legendary University Bulwark's Reinforced Shirt" now has the correct name (Reported by SpartanKiller13)
Fix: "Vistani: One With Blades" description fixed (Reported by thomas-langworthy)
Fix: "Elemental Damage" can now be selected multiple times in the Elf/Arcane Archer trees (Reported by Mummykiller and SpartanKiller13)
Fix: Feat "Past Life: Cleric (Dark Apostate)" now correctly also awards 5 Negative spell power per stack
Fix: "Ocean Stance" now correctly awards 2 Dodge Cap at tier 1 (text and effects updated)
Fix: The "Dodge" feat no longer awards 1 AC bonus (Bug fixed in game)
Fix: Stormsinger: Efficient Metamagics I/II now correctly cost 2ap per tier and are single tier (Reported by Aaumini)
Fix: Spellsinger and Stormsinger "Shout" and "Sonic Blast" are now correctly mutually exclusive (Reported by DougSK)

Items: (Requested or reported missing by SpartanKiller13
---Nightforge Spike (Dart - level 8)
---Legendary Ring of the Altered Soul (Ring) (Also reported missing by Oliphant)
---Legendary Severed Tentacle (Trinket)
---Legendary Pearl of Telepathic Seeking (Trinket)
---Legendary Ring of the Unlocked Mind (Ring)
---Legendary Illithid Hunter's Signet (Ring)
---Legendary Jar of Brain Essence (Trinket)
---Legendary Pearl of Uncanny Prediction (Trinket)
---Legendary Ring of the Transformed Voice (Ring)
---Legendary Fragment of a Flayed Mind (Trinket)
---Legendary Ring of Unbridled Might (Ring)
---Legendary Illithid Charms (Trinket)

Build 1.0.0.197

11 Dec 18:24
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Fix: Item "Gorth's Mage Hand" spell power is now correctly typed as Equipment, not Enhancement (Reported by christhemisss)
Fix: "Eldritch Knight: Knight's Transformation" "Knight's Strike" is now on a separate stance toggle (Reported by keluynn)
Fix: Enhancement trees "Dark Apostate" and "Radiant Servant (Pal)" are no longer mutually exclusive (Reported by zilgabex)
Fix: "Eldritch Knight: Spellsword" now correctly awards 1 Imbue dice at level 3 also [Wiz and Sorc versions] (Rpeorted by Mummykiller)
Fix: Item "The Anarchist's Crossbow" effects will now correctly apply (Reported by Huntxrd)
Fix: Filigree "Electrocution: Electric Spell Power" now has the correct values and effects (Reported by Huntxrd)
Fix: Items Epic/Legendary Diabolists Docent/Robe now have their set bonuses
Fix: Cure Light/Moderate/Serious Wounds are now correctly Dark Hunter spells at levels 2/3/4
Fix: Feats "Spell Speciality: " are now gated by the Epic Spell Focus: feat not the Spell Focus feat. (Reported by TUF_rpg)

Set Bonuses Added:
---Legendary Deadly Diabolist
---Epic Deadly Diabolist

Items Added:
---Legendary Ring of Unnatural Accuracy (Ring) (Reported by DiQuintino)
U65:
---Legendary Thief's Escape (Boots)
---Legendary Ball o' Yarn (Dart)
---Legendary Transmutation Talisman (Trinket)
---Legendary Scarlet Scale Bracers (Bracers)
---Legendary Liar's Fingers (Gloves)
---Legendary Crochet Crusher (Heavy Mace)
---Legendary Scarlet Scalemail (Medium Armor)
U64:
---Legendary Belt of the Black Abishai (Belt)
---Legendary Belt of the Blue Abishai (Belt)
---Legendary Belt of the Green Abishai (Belt)
---Legendary Belt of the Red Abishai (Belt)
---Legendary Belt of the White Abishai (Belt)
---Legendary Pendant of the Blue Abishai (Necklace)
---Legendary Pendant of the Black Abishai (Necklace)
---Legendary Pendant of the Green Abishai (Necklace)
---Legendary Pendant of the Red Abishai (Necklace)
---Legendary Pendant of the White Abishai (Necklace)
---Legendary Diabolist's Ring (Ring)
---Legendary Ring of the Black Abishai (Ring)
---Legendary Ring of the Blue Abishai (Ring)
---Legendary Ring of the Green Abishai (Ring)
---Legendary Ring of the Red Abishai (Ring)
---Legendary Ring of the White Abishai (Ring)
---Legendary Infested Chainmail (Light Armor)
---Legendary Infested Scalemail (Medium Armor)
---Epic Belt of the Black Abishai (Belt)
---Epic Belt of the Blue Abishai (Belt)
---Epic Belt of the Green Abishai (Belt)
---Epic Belt of the Red Abishai (Belt)
---Epic Belt of the White Abishai (Belt)
---Epic Pendant of the Black Abishai (Necklace)
---Epic Pendant of the Blue Abishai (Necklace)
---Epic Pendant of the Green Abishai (Necklace)
---Epic Pendant of the Red Abishai (Necklace)
---Epic Pendant of the White Abishai (Necklace)
---Epic Diabolist's Ring (Ring)
---Epic Ring of the Black Abishai (Ring)
---Epic Ring of the Blue Abishai (Ring)
---Epic Ring of the Green Abishai (Ring)
---Epic Ring of the Red Abishai (Ring)
---Epic Infested Chainmail (Light Armor)
---Epic Infested Scalemail (Medium Armor)

Build 1.0.0.196

18 Nov 01:50
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---About Box resized to allow all bug reporters names to be visible
Fix: IoD Brightscale spell penetration bonus is now correctly an Equipment bonus (Reported by vryxnr)
Fix: Skill "Diplomacy" is now correctly a Dark Apostate class skill (Reported by hit_fido)
Fix: The "Deck Curse" augment will now be added to existing gear without having to reselect the item
---Additional discovered Deck Curses added:
------Curse of Uncontrollable Energy
------Curse of Future Sight
------Curse of the Winding Dirge
------Curse of the Merciless
------Curse of the Unfeeling
------Curse of Ghostly Haunting
Fix: Feat "Infernal Ancestry" should now correctly provide its Fire resistance (Reported by Edrein)
Fix: Item "Perfected Twisted Talisman" now has its Con bonus (Reported by Arakasu)
Fix: Item "Legendary Azure Targe" now correctly has Insightful Diversion not Insightful Incite (Reported by zilgabex)
Fix: "Ninja Spy: Shadow Double" description should now be correct (Reported by LouDaCrisp)
Fix: Isle of Dread augments in multiple items will no longer erroneously stack (Reported by Mummykiller)
Fix: "Single Weapon Fighting" feats Melee Alacrity in SWF should now be correct (Reported by Nectmar)
Fix: Arcane Archer (and Elf AA) "True Strike" has the correct AP cost and description (Reported by Nectmar)
Fix: Arcane Archer and Elf AA) Elemental Arrows options should now be correctly mutually exclusive (Reported by Nectmar)
Fix: An effect stacking issue for amount per class level items was fixed (Reported by hit_fido)
Fix: Divine Disciple: Light and Dark now correctly has 3 stacks (Reported by hit_fido)
Missing Items Added:
---Legendary Twinchopper (Greate Axe) (Reported by LouDaCrisp)
---Desolation Spectacles (Goggles) (Reported by aphextf)
---Eyes of Defilement (Goggles) (Reported by aphextf)
---Misery Monocle (Goggles) (Reported by aphextf)
---Beltstrap of Forbidden Tomes (Belt) (Reported by aphextf)
---Blade-Barbed Bandolier (Belt) (Reported by aphextf)
---Buckle of Assimilation (Belt) (Reported by aphextf)
---Legendary Defiled Azure Buckler (Buckler) (Reported by aphextf)
---Legendary Defiled Azure Targe (Small Shield) (Reported by aphextf)
---Legendary Defiled Azure Rotella (Large Shield) (Reported by aphextf)
---Legendary Defiled Azure Tower (Tower Shield) (Reported by aphextf)

U64 Augments and Set Bonuses Added:
---Imbued Infusion
---Bold Tactician
---Subtle Blade
---Legendary Bulwark

Build 1.0.0.195

02 Nov 23:51
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Fix: Dinosaur bone "Silverscale" bonuses are now correct, wiki also updated (Reported by 84monta)
Fix: Morgrave augment text updated and effects added where required.
Fix: An issue with number of skill points for race/stat combinations with an Unknown class setup was fixed (Reported by Riareos)
Fix: Swashbuckling Competence threat range bonuses for weapons with/without IC should now be correct (Reported by christhemisss)
Fix: Missing item icons harvested
Fix: Sun stance Ki genration effects are now correctly attached to Sun Stance, not Mountain stance (Reported by MuazAlhaidar)
Fix: Enhancement "Tabaxi Trailblazer: Attune" now has its KiHit and KiPassive effects (Reported by MuazAlhaidar)
Fix: Half-Elf Rogue Diletante options now have their missing effects (Reported by christhemisss)

U63 Support:
---Bonus type "Fortune" added
---All items will now automatically have an augment type "Deck Curse" added
---Facet of Coalesced Impacts
---Facet of Condensed Power
---Facet of Psionic Intrusion
---Globe of Cursed Blood
---"Deck Curse" augments added from the page https://ddowiki.com/page/Item:Deck_of_Many_Curses

Build 1.0.0.194

14 Oct 18:09
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Fix: Spell "Sleet Storm" is now correctly a level 4 Stromsinger spell (Reported by Kalibano)
Fix: Various Topaz augments will now correctly be compatible with Orange augment slots (Reported by Kalibano)
Fix: Ravager: Ability I/II strength options will now corretcly awars the strength (Reported by Jack Jarvis Esquire)
Fix: Feat "Empower Healing Spell" now only requires 1 level of Alchemist to train (Reported by ThanBogan)
Fix: Various spelling typos fixed (Reported by nadia72295)
Fix: Ninka Spy: Ninjutsu options should now be correctly mutually exclusive (Reported by nadia72295)
Fix: Item "Legendary Magma Waders" now correctly give 36% fire absorption (Reported by Talnar)

New Items:
---All the raid items and the augment upgrades for them provided by krizinja

U62 Changes:
---Arcane Archer (Ranger & Elf)
------Force Arrows is now 1 rank 2 Action Point (uses the 3rd rank bonuses).
------True Strike is now 1 rank 2 Action Point (uses 3rd rank bonuses)
------Inferno Shot is now 1 rank 2 Action Point (uses the 3rd rank bonuses)
------Shattermantle Shot is now 1 rank 2 Action Point (uses the 3rd rank bonuses)
------Dispelling Shot is now 1 rank 2 Action Point (uses 3rd rank bonuses)
------Arcane Archer's tier 5 Improved Elemental Arrow's critical hits now scale with Imbue dice, dealing 1d10 per imbue dice on a critical hit, and apply to the Force Arrows imbue. (this replaces the current force arrows on-crit 1d10)
---Kensei
------Tactics is now 1 Action Point per rank.
------Weapon Focus vertical lines and the Exotic Focus enhancement are now 1 Action Point.
---Dwarf
------Shield Mastery's cost has been reduced to 1 Action Point/rank (this also affects human's and Purple Dragon Knight's Fighting Style multiselector).
---Purple Dragon Knight
------Sniper is now +1/2/3d6 Ranged Sneak Attack Dice and +2/4/6 Point Blank Shot distance, and now costs 1 Action Point/rank (this also affects human's Fighting Style multiselector).
---Vile Chemist
------Core 1 is now: +1 Reflex save. Each core ability you take in this tree beyond the first grants +5 Physical Resistance Rating.
------Cores 2, 3, 4, 5, and 6 now grant +5 Poison Spell Power, 2% Dodge, and 2% Dodge cap while in Orchidium instead of their original Orchidium boosts.
------Core 3 is now Hidden Blades I and grants +5 Universal Spell Power, +3% Doublestrike and Doubleshot, and +1 Imbue Dice.
------Core 4 is now Hidden Blades II and grants +5 Universal Spell Power, +3% Doublestrike and Doubleshot, and +1 Imbue Dice, as well as granting you full Base Attack Bonus.
------Core 5 is now Hidden Blades III and grants +5 Universal Spell Power, +3% Doublestrike and Doubleshot, and +1 Imbue Dice, as well as a +1 Competence Bonus to Critical Multiplier with all Simple weapons.
------Core 6 (Venom's Grip) now grants: +4 Intelligence, +10 Universal Spell Power, +3% Doublestrike and Doubleshot, and +2 Imbue Dice.
------Willful Ambition is now Swift Ambition and boosts Reflex saving throws.
------New Tier 4: Simple Thrown Mastery: If you have Simple Thrown Expertise, you now use the higher of your Intelligence or Dexterity to determine how much Doubleshot you gain from that feat.
------Sapping Ambition which was very buggy is gone and is now Brushed Aside: You gain the Defensive Roll feat.
---Apothecary
------Core 1 is now: +1 Will save. Each core ability you take in this tree beyond the first grants +5 Positive and Negative Spell Power.
------Cores 2, 3, 4, 5, and 6 now grant 2% Positive and Negative spell critical damage while in Verdanite instead of their original Verdanite boosts.
------Core 6 now grants +2 Transmutation DCs passively without requiring Verdanite.
------Tier 5 Master Apothecary now grants an additional +1 Spell Penetration (since this bonus was removed from Core 3).
------New Tier 4: Magical Toolbelt: 1 rank 2 Action Points: You gain +5% Magical Efficiency (since this bonus was removed from Core 4).
------Energy of the Scholar rank 3 is now 100 Spell Points.
---Bombardier
------Core 1 is now: +1 Fortitude save. Each core ability you take in this tree beyond the first grants +5 Fire/Cold/Acid/Electric/Poison Spell Power and +1 Burning Ambition Dice.
------Cores 2, 3, 4, 5, and 6 now grant +2% Fire, Cold, Electric, Acid, and Poison Spell Critical Damage instead of their original Pyrite boosts.
------Core 6 now grants +2 Conjuration DCs passively without requiring Pyrite.
------Cores 3, 4, 5 no longer grants Burning Ambition dice inconsistently and now just grants +1 each as per the text of core 1.
------Cores 3, 4, and 5 now grants +3 caster levels each BUT now require you to take different elements each time.
------Swift Ambition is now Holistic Ambition and grants Fortitude saving throws.
------The Rapid Condensation SLA has been removed.
------There are now 3 Vial SLAs in tiers 1, 2, and 3. You must take a different Vial element each time.
---Swashbuckler enhancement text for active attacks updated
---Warchanter enhancement text for active attacks updated